Mobile phone widget technologies.
- iPhone Developer Panel
- iPhone OS 2.0 introduced an entirely new way to develop for the iPhone and iPod Touch: native applications. iPhone applications are installed through Apple's iTunes App Store and authored in the Objective-C programming language (Cocoa Touch). Publishers may also create a customized web interface for iPhone browsers using standard HTML, CSS, and JavaScript. In this session you will learn iPhone development tips directly from successful developers. You will learn about iPhone native applications as well as iPhone web applications.
read more... - iPhone Development
- Learn about third-party development on the iPhone, this year's hottest mobile handset. Take advantage of CSS3, JavaScript 1.6, and specific WebKit extensions to display your content on the iPhone's 3.5-inch screen. Create content that scales in both vertical and horizontal viewing modes, incorporate the unique multi-touch features of the iPhone, and take advantage of other system-level contextual features such as optimized Maps, YouTube, and Address Book experiences. Attendees will learn design best practices, integration opportunities, and the best ways to partner with Apple for success.
read more... - iPhone Web Apps
- iPhone Web Apps enrich the mobile browsing experience for the millions of Mobile Safari clients on an iPhone or iPod Touch. iPhone Web Apps optimize your content for a 480-by-320-pixel screen where a human finger is the most common input device. Web content loaded on an iPhone is typically downloaded over a cellular data network with smaller cache sizes and higher metered charges than a desktop equivalent. Content owners who take advantage of this unique mobile browsing experience tap into a connected set of mobile users interested in accessing their content wherever and however the need arises. In this session ...
read more... - Mobile Widgets
- Mobile widgets provide quick and easy ways for publishers to reach the mobile handset with an application-like user interface. Mobile content modules can be installed once, with lightweight web services calls providing up-to-date data and information.
read more... - S60 Widgets
- Nokia Web Run-Time opens up a new world of mobile application development to developers already familiar with the basic building blocks of the Web. In this session, you will learn about how the same web standards such as HTML, CSS, and JavaScript will allow you to create widgets for smartphone handsets. The Nokia Web Run-Time, based on the feature-packed WebKit rendering engine, will power a new generation of mobile widgets on the S60 mobile platform. In this session, Nokia will break down widgets into their basic parts and introduce ways to test widgets and add advanced functionality using its newly ...
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